HL7 v2.5.1 Specificationsv2.5.1

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BPS: Blood product dispense status message

This page lists the structures and trigger events BPS defines, taken from the standard. The written commentary that theADT page carries has not been written for BPS.

Recognising BPS messages

BPS announces itself in MSH-9 like this:

MSH-9BPS^O29^BPS_O29
  1. MSH-9.1BPSmessage code: what kind of message this is
  2. MSH-9.2O29trigger event: what happened in the real world: blood product dispense status message
  3. MSH-9.3BPS_O29message structure: which segments to expect, and in what order

How to use these specifications explains MSH-9 in full, with a worked example.

Message structures

BPS takes 1 structure.

BPS_O29: Blood Product Dispense Status Message

Sent when one thing happens: O29: Blood Product Dispense Status Message.

You must always send: MSH, ORC, BPO. Everything else is optional, or required only inside a group you chose to send.

SegmentNameOPTCardinality
MSHMessage HeaderR1..1
SFTSoftwareO0..*
NTENotes and Comments (for BPX)O0..*
PATIENTa group of 4 segments, repeated togetherO0..1
PIDin PATIENTPatient IdentificationR1..1
PD1in PATIENTAdditional DemographicsO0..1
NTEin PATIENTNotes and Comments (for BPX)O0..*
PATIENT_VISITin PATIENTa group of 2 segments, repeated togetherO0..1
PV1in PATIENT_VISITPatient VisitR1..1
PV2in PATIENT_VISITPatient Visit – Additional InfoO0..1
ORDERa group of 5 segments, repeated togetherR1..*
ORCCommon OrderR1..1
TIMINGa group of 2 segments, repeated togetherO0..*
TQ1in TIMINGTiming/QuantityR1..1
TQ2in TIMINGTiming/Quantity Order SequenceO0..*
BPOBlood Product OrderR1..1
NTENotes and Comments (for BPX)O0..*
PRODUCTa group of 2 segments, repeated togetherO0..*
BPXin PRODUCTBlood Product Dispense StatusR1..1
NTEin PRODUCTNotes and Comments (for BPX)O0..*

R inside a group means required of that group. Send the group and you must include that segment; leave the group out and it never appears. This structure has 5 such groups: PATIENT, PATIENT_VISIT, ORDER, TIMING, PRODUCT.

Trigger events

The trigger event is the real-world thing that made the message get sent. BPS defines 1.

EventNameStructure
O29Blood Product Dispense Status MessageBPS_O29